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How to Find People to Play Lethal Company With in 2026

PaxJax Blog — How to Find People to Play Lethal Company With in 2026

Lethal Company is a game about four people and one quota, and almost every lost run starts with a communication failure. Somebody has to sit at the terminal and call out turrets. Somebody has to watch the clock so the ship doesn’t leave at midnight with nobody on it. When a crew has agreed that in advance, it clears moons it has no business clearing. When it hasn’t, two people die on the first floor and the scrap goes with them. Public lobbies are easy to find. A crew that turns up again next week is harder, so here’s how to build one in 2026.

Why a standing crew beats a public lobby

A public lobby gets you onto the ship. It doesn’t give you people who stay on the terminal when they’re told to, head back when the clock says so, or stick around after a missed quota wipes the save. In Lethal Company, one player who wanders off with the best scrap, or pulls the apparatus without warning anyone, loses the run for all four.

A standing crew gets better every quota. You stop re-explaining the terminal commands, you learn who panics when the lights go out, and you build the unwritten rules: who carries the shovel, who holds the walkie, and when to stop being greedy and go back.

Agree on these before the first moon

  • Who runs the terminal. The ship operator watches the radar, calls out traps and opens locked doors from the terminal. It’s the most important job on the crew and the least glamorous, so decide who does it before you land, not after.
  • Risk. Some crews want to push the expensive moons. Others want to meet quota and keep the save alive. Agree which kind you are, because one player taking big risks while three play it safe ends badly.
  • When to leave. The ship leaves at midnight, and if nobody living is on board, all the scrap you collected is lost. Pick a time to start heading back and stick to it.
  • Mics. The game runs on proximity voice, so once you split up, nobody hears you without a walkie-talkie. A crew that talks, and buys walkie-talkies early, plays a very different game from one that doesn’t.
  • Mods or vanilla. Mods can raise the lobby past four, but every player needs the same ones, and the developer says they aren’t officially supported. Since Version 80, the server list flags lobbies whose host runs a mod loader. Decide as a crew before anyone installs anything.
  • Schedule. A crew only works if people show up. A quota runs across several days in-game, so a session that ends halfway leaves the save in an awkward place. Pick one regular night and stick to it before adding a second.

Split the jobs

Four scavengers doing the same thing is how crews lose runs. A simple split that works on most moons:

  • Ship operator. Stays on the ship, watches the radar and calls out turrets, mines and creatures over the walkie. Opens locked doors from the terminal and calls the time to head back.
  • Lead scavenger. Goes in first, finds the loot rooms and marks the route back to the exit.
  • Carriers. Two players who follow the lead, carry scrap to the ship and keep an eye on each other. Nobody goes into a building alone.

Dead players can spectate but can’t talk to the living, so a crew that has lost two people depends on the ship operator even more. Rotate the terminal job between quotas so nobody is stuck on the ship every night, and a crew where everyone knows the terminal holds together when someone drops out.

What’s new in 2026

Version 80, The Blooming Update, arrived on 5 April 2026. It added three new forest-moon creatures, brought back the Kidnapper Fox, added a utility slot for tools and new factory rooms, reworked March’s exterior, and added accessibility options including toggle-to-sprint and turning off head bob. Zeekerss says Version 85 should be more content-focused, but there’s no date yet.

The game is still in Early Access, still Windows PC only on Steam, and still capped at four players without mods. There’s no Halloween event announced for 2026, but October is still a good time to build a crew. The game turns three on 23 October, and horror co-op is what most groups want to play this month.

Where to look in 2026

The usual places for Lethal Company players are Discord servers, subreddits and the public lobby list, and they all have the same gap. There’s no good way to find regular crewmates who match your schedule, your region and how much risk you like to take. A “need 2, EU, mics, vanilla” post gets buried in minutes.

That’s the gap PaxJax fills. Instead of starting over every night, you can:

  • Filter players by game, region and schedule, so the people you find are online when you are.
  • Jump into Lethal Company game chat to find players who are online and looking right now.
  • Send an Invite to Play directly, so getting a crew together takes one tap.
  • Save a standing crew with a Looking-for-Team profile, so the same four come back for the next quota instead of starting from scratch.

Find Your Lethal Company Crew

Turn one good quota into a standing crew

When a run goes well, because someone stayed on the terminal, called the turrets and got everyone back before midnight, don’t let those players disappear. Add them, note who works well together, and invite the same people next time. After a few nights with the same four, you’ll have a crew that can take on the expensive moons.

The crewmates worth keeping are the same on every moon. They stay on the terminal when it’s their turn, they head back when the clock says so, and they stay in the lobby after a wiped save. Find three of those and the quota stops being the scary part.

Ready to find your crew? Find Lethal Company players & crews on PaxJax →

Frequently asked questions

How many players can play Lethal Company together?
Up to four. The Steam page says the game is playable with up to four players, and you can also play solo. Bigger lobbies are only possible with third-party mods such as MoreCompany, which every player has to install. The developer says mods aren't officially supported.
Is Lethal Company on console?
No. Lethal Company is on Steam for Windows PC only, and no console, Mac or Switch version has been announced. It's rated Playable on Steam Deck. Because it's on one platform, there's no crossplay to set up: everyone joins through Steam.
Is Lethal Company still in Early Access?
Yes. It launched in Early Access on 23 October 2023 and is still there in 2026. Zeekerss has said a series of updates will lead up to the one that takes the game out of Early Access, but there's no 1.0 date.
What is the latest Lethal Company update?
Version 80, The Blooming Update, released on 5 April 2026. It added three new forest-moon creatures, brought back the Kidnapper Fox, added a utility slot for tools, reworked March's exterior, and added accessibility options such as toggle-to-sprint. Zeekerss says Version 85 should be more content-focused, but hasn't given a date.
Does Lethal Company have a Halloween event in 2026?
None has been announced. The game has had small seasonal touches before, including an autumn update with pumpkins in 2023 and temporary anniversary content in October 2024, but nothing is confirmed for this October.
How do I find people to play Lethal Company with?
Public lobbies will fill a ship, but they won't give you the same crew twice, and one player who wanders off can cost everyone the quota. On PaxJax you can filter players by game, region and schedule, send an Invite to Play, and save a standing crew, so your regular night has the same four every time.